

She is greeted by Ira, who smiles comfortingly at her. Linda, awoken, is frightened after she experiences a strange dream (as seen in the demo). Linda then awakens, realizing that it was just a nightmare and finds Ira staring comfortingly at her in the car next to her. After taking a picture of them with her camera, a battered and bloody body falls down from the sky and reaches out for her. Upon defeating them, she spies a set of three candles. Linda then goes outside, entering a graveyard and being attacked by two Pocong. She gives Linda the keys to the exit of the village.

Ira then tells Linda she was the only one that could leave and that she needed to leave. Linda finds Ira crying, claiming that she couldn't leave the village. After waking up from the apparent death, Linda hears crying and goes downstairs. With Ira refusing to turn to her, Linda turns to leave, but then Ira morphs into a kuntilanak and "kills" Linda, which gives the player the first experience in the Limbo. Linda finds her facing a corner on the top floor. Ira asks why Linda is here and the player is given a choice of what to answer.Įither way, it causes Ira to run off upstairs after telling Linda to follow her. Returning where she came, she finds Ira standing at the end of the hallway. She enters a house where a Locusts begins to bother her, but she manages to get rid of it after she takes a picture of it.Linda then enters another house and finds a dead end with hanged bloody teddy bear in the room. With her phone, she finds a hole in the wall and finds herself in a different part of the village.
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After finding out how to defeat the ghost with her camera, it leaves her alone. Linda wanders through the town, haunted by the kuntilanak she had seen earlier.

Outside, she sees Ira in the distance, but approaching her causes Linda to have a massive headache. The player is once again given control and must walk towards the door to exit the building. Looking around, Linda begins to look for a way out. The phone switches to the Camera and Linda finds that she sees a Kuntilanak through the lens, which causes her to jump back in shock. Answering her, Ira 's panicked voice asks for Linda's location, but then morphs into a demonic message. She finds it on the floor and Linda finds that Ira was calling her. Looking around, she finds herself in a dark room, where the player is given a chance to walk around and get used to the controls.Hearing her phone ring, she goes to retrieve it. In the Demo/Act I Prologue, a sleeping Linda wakes up in a rocking chair.

And what seemed like an innocent stroll turns into disaster as the secluded town reveals its dark and terrible secrets. What they did not realize was what lurks within. A town long forgotten trapped in a peaceful state of slumber. When a group of high school students went astray from a field trip, they came across something totally unexpected.
